﻿using System;

namespace Valve.VR
{
	// Token: 0x0200055A RID: 1370
	public enum EVRRenderModelError
	{
		// Token: 0x0400131F RID: 4895
		None,
		// Token: 0x04001320 RID: 4896
		Loading = 100,
		// Token: 0x04001321 RID: 4897
		NotSupported = 200,
		// Token: 0x04001322 RID: 4898
		InvalidArg = 300,
		// Token: 0x04001323 RID: 4899
		InvalidModel,
		// Token: 0x04001324 RID: 4900
		NoShapes,
		// Token: 0x04001325 RID: 4901
		MultipleShapes,
		// Token: 0x04001326 RID: 4902
		TooManyVertices,
		// Token: 0x04001327 RID: 4903
		MultipleTextures,
		// Token: 0x04001328 RID: 4904
		BufferTooSmall,
		// Token: 0x04001329 RID: 4905
		NotEnoughNormals,
		// Token: 0x0400132A RID: 4906
		NotEnoughTexCoords,
		// Token: 0x0400132B RID: 4907
		InvalidTexture = 400
	}
}
